Game Programming and Design
Curriculum Requirements
As a student in this program, you are required to complete a minimum of 66 credit hours with a grade point average of not less than C (2.0).
All associate degree programs require ENG 101 Freshman English and ENG 102 Introduction to Literature. You must pass skills assessment for entrance into these courses. If you are well prepared, you may substitute ENG 104 Freshman English I Honors and ENG 105 Freshman English II Honors for ENG 101 and ENG 102. (If you are considering the English Honors sequence, you should consult the Director of Honors by calling 585.394.FLCC, ext. 7367.) For this degree program, you must successfully complete the following:
Humanities
- ENG 101 Freshman English AND ENG 102 Introduction to Literature OR ENG 104 Freshman English I Honors AND ENG 105 Freshman English II Honors
- COM 110 Public Speaking
- COM 215 Script Writing
Social Science
- 3 credit hours of Social Science Electives
Mathematics
- MAT 152 Pre-Calculus or higher
- MAT 220 Discrete Mathematics
Natural Science
- PHY 118 College Physics I
- PHY 245 Physics of Animation
Computing Sciences
- CSC 103 Computing Sciences Freshman Seminar
- CSC 115 Introduction to Programming and Computing
- CSC 141 Introduction to the Game Industry
- CSC 190 Data Structures I
- CSC 200 Data Structures II
- CSC 241 Fundamentals of Game Design
- CSC 242 Introduction to 3D Computer Animation
- CSC 251 Applied Database Concepts
- CSC 252 Multimedia Development
- CSC 255 Game Programming Team Capstone Project
- CSC 260 Data Communications and Networking
Health/Physical Education
- PE 122 Concepts of Wellness (recommended) OR 2 credit hours of Health/Physical Education (PE) Electives
- PE 164 Stress Reduction through Exercise (recommended) OR 2 credit hours of Health/Physical Education (PE) Electives